![]() So to blindly look at the OVR and not look at the individual attributes wouldn't due each wrestler justice. Remember, wrestlers are rated based on their skillset. If two wrestlers are within 3-4 points of eachother, that really isn't that much of a differential since we are in fact using the entire scale.ĭon't JUST look at the Overall rating. So if a wrestler is over a 65, he is doing something right in the wrestling business.ĭon't get into, " How is _ 3 points higher than _." Look at tiers. View an 80 the way 2K naturally treats the 100 rating. Giants/Monsters will appear to be overrated due to their Kayfabe strength/unstoppable nature. We actually use the entire scale 0-100 in our attributes, so you will get a wider range of outputs. Ratings appear low but that isn't important. Do not pay attention since we this is all about gameplay. That said, for those of you who are are, Attributes and Overalls will be lower than what you see in game. ![]() AI logic will differ based off era and promotion (WWE will differ from Japan/Indies, 80s/90s will differ from modern era, etc. WWE 2k23 has the same attributes as 2k22 and now has included AI TENDENCIES! If these work as intended, this will really open the game's customization to another level. As always, our goal is to create a simulation wrestling experience within the confines of the game. ![]() WWE 2K23 was reviewed on PS5 with a code provided by the publisher.Back for another year. So long as its annual focus doesn't become milking fans for cash, long after its WrestleMania release date. This series looks set for a strong run on PS5 and Xbox Series X. The new match enhancements deliver, its myriad modes will keep you hooked throughout the year, and the WWE 2K23 roster is well-rounded too – with loads of surprise NXT additions such as Grayson Waller and Nikkita Lyons to bolster more celebrated names. Nonetheless, WWE 2K23 is a return to form, even with MyFaction muddying the waters. But an owner should be able to use it across all other modes. If 2K wants to add bespoke gimmicks to a specific MyFaction card, fine. This doesn't feel right – imagine if FIFA or Madden started locking roster updates to MUT or FUT. Not only is it doing so again this year, it's promising this mode as the only way to stay up to date with onscreen gimmick changes. During the latter stages of WWE 2K22, Visual Concepts began dropping alternate looks for wrestlers, exclusive to that mode. Across the coming year fans are going to shell out hundreds of pounds or dollars chasing special versions of The Rock or Undertaker, for a game whose Icon edition already cost £104.99/$119.99. You either find them in packs, or pay a set price from the in-game Store. The addition of online matches ensures a race to get the top cards – but, unlike FIFA, there's no market or auction house for you to buy and sell. The structure is solid, and opening packs to unearth wrestlers, managers, nameplates, and logos proves as fun as you'd expect if you're a regular FIFA 23 player. You collect cards, build teams of four, then take them into Towers, Live Events and other challenges against the AI. Solid as these inclusions are, Visuals Concepts is determined to funnel players into MyFaction – the equivalent of Ultimate Team from EA's FIFA series. As well as matches, you direct cutscenes: specifying that you want one star to cheap-shot another before a match, or have two opponents show mutual respect after. And Universe mode, in which you run every show, contains one massive improvement. MyGM is bolstered by a swathe of new options such as four-way play and secondary titles. The bouts are great – the dirge soundtrack in place of commentary less so. In a neat twist, they're all losses! In this way you unlock Rob Van Dam, Kurt Angle, and assorted arenas. It's based around John Cena, with candid interviews discussing the biggest matches of his career. You won't be playing Showcase for as long as MyRise, but it deserves praise too. ![]()
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